Employee pay methods

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The methods for paying employees may be quite complex.  The  Accountant provides a wide range of payment options.  Consider each  carefully as you study their implementation.  You may use one, or  any combination, or payment calculation methods with an individual  employee.  Therefore, very complex payment methods may be created  with this system.

 

All work is done on the Pay Methods tab option of the Employee-Edit menu selection.

 

FiPayMethod

 

Hourly Pay

Some employees may be paid on an actual time clock basis.  Their  hourly earnings would be entered in this field (ie. $4.75 per hour).  Leave this blank if it is not to be used.

 

Overtime / Doubletime

It is required by U.S. Federal Law that individuals who work more than 40 hours per week  must be paid overtime.  The amount is usually 150% of the normal pay  rate.

 

Under certain circumstances, they may be paid a higher  amount, usually 200% of normal.  This is known as doubletime.  These  values may be established in accordance with the shop policy.

 

In  the first space, enter the factor ( 1.50 is the standard for  overtime ), and in the second field, enter the base hours beyond  which overtime is to be paid.  These should be established for all  employees who are paid on an hourly basis.  Do the same for doubletime.

 

If you do not pay doubletime, be sure to enter the same rate in the field as is used for standard overtime.

 

Salary

The salary field is used to enter a yearly amount to be paid to the  employee.  Although this is normally used for owners, or managers,  it may also be used in combination with other fields to provide a  base salary.  For example, a sales representative might earn $12,000  a year salary, plus commission.  If paid monthly, this would be a  $1,000 base.  If they were expected to sell $5,000 worth of product  for this amount, and received a commission for sales beyond this  amount, they would have a commission set under parts, with a base of  $5,000.

Employee Type

There are five employee types handled by the system.  This is used  for identification, and general ledger assignment.  It does not  affect the manner in which earnings are calculated.

 

M - Management:  Shop management is usually paid on a salary or  draw.  This category includes the owners, and/or executives of the  business.

S - Support:  Support personnel would include supervisors, parts  managers, and other individuals who do not generate billable labor.

T - Technical:  Technical personnel generate labor which may be  billed within the system.  This includes technicians, testers, and  perhaps supervisors who receive their compensation based on  commission for work accomplished.

C - Clerical:  Secretaries, accounting staff, and other clerical  personnel are included in this category.

L - Labor:  Casual labor, used as drivers, detailers, and general  shop maintenance personnel are within this category.

 

Commission

A Commission is paid on all parts and labor if amounts are  specified.  The system will total the parts, and/or labor, for the  employee named.  If there is a base (amount over which the  commission is to be paid), it will be subtracted from the total  dollar sales, and become the basis.  Then, the percentage entered in  the parts and/or labor field will be multiplied by the basis, and  applied to the gross earnings Remember that the base, entered in the over field, is the amount to  be subtracted from total sales, not from the commission.  Also, if  no percentage is entered, there will be no amount calculated

for  pay.

 

Pay by Service Units ( Flat Rate )

Many shops pay for labor based on a 'flat rate' method.  Using this  system, each job has an average amount of billable time on which the  charge is based.  These units may also be the basis for paying an  employee.  The rate to be paid, per unit should be entered in this  field.  For example, if a labor rate book says a job should be worth  1.2 units (loosely interpreted hours), and you pay the technician  $20.00 per unit (entered in the unit field), when they are paid,  they would receive $24.

 

Incentive Pay

When employees are paid by units, you may wish to have incentives  for completion of a greater number of units within the pay period.  For example, if you pay on a weekly basis, and assume that the  employee will accomplish 40 units per week, you can reward up to  four levels of excess units.  The system will first analyze the  total units.

 

Here is a sample chart:

 over   40 units/period + $ 1.00/unit

 over   50 units/period + $ 1.50/unit

 over   60 units/period + $ 2.00/unit

 over   70 units/period + $ 2.50/unit

 

If this employee completes 63 units, he qualifies for 10 units from  41 at $ 1.00 bonus, 10 units at $1.50 bonus, and 3 units at $2.00  bonus. If his base pay is $18.00 per unit, he will earn 40 @ $18.00,  10 @ $19.00, 10 @ $19.50, and 3 @ $20.00 per unit.  If the following  week he completes 38 units, he reverts to the $18 per unit  compensation.

 

The actual rates, and limits, are decided by the shop  based on your policies.  To not pay incentives, leave the values at  0.00.

 

Incentive pay is a good way to improve productivity.  However, it is  vital to have a policy for handling comebacks.  If an employee works  so fast that shortcuts are used which should not be, the loss of a  client may well result.

 

Draw per year

If an employee is paid on a draw per year, enter the annual rate in  the first field.  If this covers only a certain number of hours per  pay period, ie. 40 hours per week, enter the number of hours in the  period in the second field.  If the employee has a base, and is paid  for extra hours, enter the hourly pay in the excess hours rate  field.  Then, the system will calculate an additional amount based  on this rate.

 

Calculation methodology

The system detects which of the four categories your  employee qualifies for, and then uses that rate as a basis for  supplemental pay.  If there are multiple rates, the system  calculates the appropriate amount for each category.